KILT

All development of pixel art and graphics
lost_soul
Peon
Peon
Posts: 30
Joined: Mon Dec 03, 2007 11:10 pm

KILT

Post by lost_soul » Mon Mar 24, 2008 7:19 pm

Since I noticed the male players don't have restrictions when it comes to attire, ie. you can equip a skirt, I thought it would be nice to make a kilt, base upon the current "skirt" graphics.....this is just a rough thing I mangled up, there is no sporran (that little pouch that resides in the front http://en.wikipedia.org/wiki/Sporran )

perhaps someone else would take the time to render that?

please feel free to modify change or do whatever you please with what i have posted
Attachments
modeled-kilt.png
modeled-kilt.png (5.71 KiB) Viewed 2685 times
kilt.png
kilt.png (27.84 KiB) Viewed 2700 times
Last edited by lost_soul on Mon Mar 24, 2008 7:28 pm, edited 2 times in total.
Vink
Novice
Novice
Posts: 365
Joined: Wed Mar 05, 2008 11:21 am
Location: Sweden

Re: KILT

Post by Vink » Mon Mar 24, 2008 7:25 pm

If there's going to be a kilt, I think female characters should be able to wear it too, and male characters should still be able to wear a skirt if they want to.
User avatar
Len
Knight
Knight
Posts: 1479
Joined: Mon Feb 05, 2007 7:17 am
Location: Lurking in the shadows

Re: KILT

Post by Len » Mon Mar 24, 2008 8:25 pm

I’m sorry but this is going to be very negative (but don’t give up)

It’s too dark (also it looks nothing like cloth)

Um… it looks like you made a pattern and…Um

Just draw it next time
Image
Pixel Battalion
lost_soul
Peon
Peon
Posts: 30
Joined: Mon Dec 03, 2007 11:10 pm

Re: KILT

Post by lost_soul » Mon Mar 24, 2008 9:28 pm

hahah, yeah that's exactly what I did! Like I said, it's something rough that I "mangled" up. pretty much something I did just to generate others ideas and creativitey, far from anything that is ready. :D
ZeroMax
Peon
Peon
Posts: 9
Joined: Sat Mar 22, 2008 9:23 pm

Re: KILT

Post by ZeroMax » Wed Mar 26, 2008 9:08 am

I think it looks good. A blackish/dark kilt.
I think it should be sold along with the skirt.
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: Wed Sep 08, 2004 8:48 pm
Location: Espoo, Finland

Re: KILT

Post by Rotonen » Wed Mar 26, 2008 11:34 pm

ZeroMax wrote:I think it looks good. A blackish/dark kilt.
I think it should be sold along with the skirt.
No.

Also keep out of the lair of the angry pixel people without something to back your opinions with. (I think we need a angry pixel person smiley on the forums...)
This message used to be meaningful.
User avatar
Landon
Novice
Novice
Posts: 136
Joined: Wed Jan 16, 2008 10:09 pm

Re: KILT

Post by Landon » Sun Mar 30, 2008 2:02 am

I like the idea of a kilt, I took your design and made it brighter. Keep up the good work.
Attachments
kilt.png
kilt.png (114.96 KiB) Viewed 2298 times
Landon
"Life is like one big screwed up Merry-Go-Round, I get thrown off but I get right back on"
User avatar
GonzoDark
Novice
Novice
Posts: 325
Joined: Sat Apr 21, 2007 10:27 am
Location: Denmark

Re: KILT

Post by GonzoDark » Sun Mar 30, 2008 2:22 am

Landon wrote:I like the idea of a kilt, I took your design and made it brighter. Keep up the good work.
Sorry to say it, but that looks terrible - but I also like the idea of a kilt :wink:

// GonzoDark
IchigoBlack (86) a.k.a GonzoDark (80) || HolyManaClan

Image
User avatar
Black Don
Warrior
Warrior
Posts: 660
Joined: Wed Feb 06, 2008 10:30 pm

Re: KILT

Post by Black Don » Sun Mar 30, 2008 2:50 am

the brighter is better but it still needs shadow to make it look less flat
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
User avatar
Landon
Novice
Novice
Posts: 136
Joined: Wed Jan 16, 2008 10:09 pm

Re: KILT

Post by Landon » Sun Mar 30, 2008 4:56 am

I did not design it, just lightened it. Plus I am pretty drunk right now and have poor depth perception....LOL :shock:

Plus I am not rude, I am not going to say "Your work sucks" or "It looks terrible"
Landon
"Life is like one big screwed up Merry-Go-Round, I get thrown off but I get right back on"
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: Thu Aug 25, 2005 5:08 pm
Location: Germany

Re: KILT

Post by Crush » Sun Mar 30, 2008 8:14 am

Saying "It looks terrible" doesn't help anyone. Don't make such comments when you can't give any reasons why it looks terrible in your opinion.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
GonzoDark
Novice
Novice
Posts: 325
Joined: Sat Apr 21, 2007 10:27 am
Location: Denmark

Re: KILT

Post by GonzoDark » Sun Mar 30, 2008 1:33 pm

Crush wrote:Saying "It looks terrible" doesn't help anyone. Don't make such comments when you can't give any reasons why it looks terrible in your opinion.
Like Len pointed out, it just look like a pattern there have been copy pasted over a skirt... and like Don said - It looks flat and needs shadow - I am not saying this to be evil and say "lol you suck!". Trying to say that it just looks less-done right now, but it is a nice idea, and I believe it needs a lot of more work. :wink:

So don't loose your spirit lost_soul :wink:

// GonzoDark
IchigoBlack (86) a.k.a GonzoDark (80) || HolyManaClan

Image
User avatar
Black Don
Warrior
Warrior
Posts: 660
Joined: Wed Feb 06, 2008 10:30 pm

Re: KILT

Post by Black Don » Wed Apr 02, 2008 11:35 pm

This is why you can not use a flat pattern on a piece of clothing that is suppose to flex and bend.
All the lighting in the world will not fix this.

Image
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
User avatar
Bjørn
TMW Adviser
TMW Adviser
Posts: 1430
Joined: Thu Dec 09, 2004 7:50 pm
Location: North Rhine-Westphalia, Germany
Contact:

Re: KILT

Post by Bjørn » Tue Sep 30, 2008 8:28 am

Black Don wrote:This is why you can not use a flat pattern on a piece of clothing that is suppose to flex and bend.
All the lighting in the world will not fix this.

Image
You know that LucasArts got away with that with Stan, right? Also see Stan (with Weird Al - Hardware Store) and this YouTube video from around 3:40. And they kept it up even in the 3D version. :-)
User avatar
Black Don
Warrior
Warrior
Posts: 660
Joined: Wed Feb 06, 2008 10:30 pm

Re: KILT

Post by Black Don » Tue Sep 30, 2008 4:59 pm

Bjørn wrote:
Black Don wrote:This is why you can not use a flat pattern on a piece of clothing that is suppose to flex and bend.
All the lighting in the world will not fix this.

Image
You know that LucasArts got away with that with Stan, right? Also see Stan (with Weird Al - Hardware Store) and this YouTube video from around 3:40. And they kept it up even in the 3D version. :-)
Having played all 4 Monkey Island games. Stan was a secondary character with limited screen time. You did not have to watch him all the time as he walked around.
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
Post Reply