How many pixels?

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Dimond
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How many pixels?

Post by Dimond » 25 May 2008, 23:54

What would be the average pixels for a small house in TMW?
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AxlTrozz
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Re: How many pixels?

Post by AxlTrozz » 26 May 2008, 04:33

couple of examples...

Image
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Crush
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Re: How many pixels?

Post by Crush » 26 May 2008, 09:48

A player character is about 64 pixels high. Do the math :)

Or use the buildings from the woodland_village tileset as a reference.
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Re: How many pixels?

Post by Rotonen » 26 May 2008, 22:23

Anything that fits vertically on the screen in such a fashion that players can actually see all the details in some fashion. (With balconies and roofs you can cheat and make them infinitely higher.)

Vertically there should also be no limit, but map design. (Pixellating house tiles should always give freedom to the mappers to do both crazy and unique designs.)
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Dimond
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Re: How many pixels?

Post by Dimond » 28 May 2008, 04:41

Wow thanks!
Oh, and Axltrozz could I use some of those houses for my pixel art?
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AxlTrozz
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Re: How many pixels?

Post by AxlTrozz » 28 May 2008, 04:58

The lower left is the one I created, and yes you can take any part or the whole if you want, those are TMW houses :)
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Dimond
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Re: How many pixels?

Post by Dimond » 28 May 2008, 16:55

Thanks.
By the way I really like the lower left I was thinking to use it. :o
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Re: How many pixels?

Post by Dawn » 31 May 2008, 07:15

To admit it, I'd love to see the down left house in tmw! :D
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