Content and general development discussion, including quest scripts and server code. The Mana World is a project comprising the original tmwAthena server & a designated improved engine server based on evolHercules
Forum rules
This forum houses many years of development, tracing back to some of the earliest posts that exist on the board. Its current use is for the continued development of the server and game it has always served: The Mana World.
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Still, all of the corners are square. Jaggedness, please.
And the mappers should always request the tiles they miss in the graphical section of this forum. (From which the pixellators pick up stuff to put into Mantis.)
Yes, needs to be less square in general. The way you should think about it is, how it is in real life. Mines are straight -ish, while caves are really jagged and odd shaped, and when there is a really big room, I think it should have water left in it.
(And good to see that you (Rotonen) think caves should be less regular though, since the cave map I have been working on is quite jagged.)
Shalli what tiles do you think are missing? So far I have felt that the caves have plenty of tiles to really have fun with.
In game I am Xaru
On forums I am Superkoop
IRL I am John -View World map-
Also if the basic concept is that you cannot pass, because it has caved in, why does it look like you could (in real life) just walk through or over the rocks?
My approach would be more like: entrance -> open space -> rocks -> rocks getting denser -> wall -> rocks and open space you can see, but not access.