Zoned defence

Content and general development discussion, including maps, quests, and server code from the development team.
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Shaggy
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Zoned defence

Post by Shaggy » 22 Jun 2008, 17:39

I was just wondering, will the new TMWServ be capable of a system of zoned defence? For example, I fail to see how a helmet would be much good against a floor creature like a maggot, or a pair of boots against a bat.
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Crush
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Re: Zoned defence

Post by Crush » 22 Jun 2008, 17:52

There is no concept like that implemented nor is it planned.
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leeor_net
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Re: Zoned defence

Post by leeor_net » 22 Jun 2008, 18:47

That's an interesting idea -- it would add an additional component to gameplay requiring defensive strategies...
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