Map handling code and data structure

Content and general development discussion, including maps, quests, and server code from the development team.
Post Reply
Lecter
Peon
Peon
Posts: 59
Joined: Tue Jun 24, 2008 11:58 pm

Map handling code and data structure

Post by Lecter » Sun Jun 29, 2008 1:46 am

I would like to see the code about how the game handle the map's enter/exit pointers, I would try to add code to manage this structure or see how it works.



-----------------------------------------------------------------------------
Just to know in which language is the server written C++ or Lua?
User avatar
Jaxad0127
TMW Adviser
TMW Adviser
Posts: 4209
Joined: Thu Nov 01, 2007 6:35 pm
Location: Internet

Re: Map handling code and data structure

Post by Jaxad0127 » Sun Jun 29, 2008 2:14 am

Lecter wrote:Just to know in which language is the server written C++ or Lua?
C++, with LUA scripting.
Image
Post Reply