Map handling code and data structure

Content and general development discussion, including maps, quests, and server code from the development team.
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Lecter
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Map handling code and data structure

Post by Lecter » 29 Jun 2008, 01:46

I would like to see the code about how the game handle the map's enter/exit pointers, I would try to add code to manage this structure or see how it works.



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Just to know in which language is the server written C++ or Lua?
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Jaxad0127
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Re: Map handling code and data structure

Post by Jaxad0127 » 29 Jun 2008, 02:14

Lecter wrote:Just to know in which language is the server written C++ or Lua?
C++, with LUA scripting.
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