[WIP] kr0n05's Item Sprite Topic

All development of pixel art and graphics
Post Reply
User avatar
kr0n05931
Warrior
Warrior
Posts: 652
Joined: Sat Jul 26, 2008 2:59 am
Location: United Socialist States of America
Contact:

[WIP] kr0n05's Item Sprite Topic

Post by kr0n05931 » Mon Aug 18, 2008 2:18 am

Well, a lot of Items need to be added and replaced. Since I'm waiting on Len for the NPC development, I decided to start on this.

Here is a replacement for the current knife sprite:
Attachments
knife2.png
knife2.png (335 Bytes) Viewed 2614 times
Last edited by kr0n05931 on Thu Sep 04, 2008 3:42 am, edited 3 times in total.
Lazy bum.
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: Thu Aug 25, 2005 5:08 pm
Location: Germany

Re: kr0n05's Item Sprite Topic

Post by Crush » Mon Aug 18, 2008 2:24 am

Looks plain, small, and puny...

...exactly the look a beginners weapon should have.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Angeliex
Peon
Peon
Posts: 36
Joined: Mon Jun 09, 2008 4:38 am
Location: Southern California

Re: kr0n05's Item Sprite Topic

Post by Angeliex » Mon Aug 18, 2008 9:01 am

It's nothing great. Just a late night doodle. The handle is too dark in my opinion. I'm just working on metal glare. :wink:

Image
A pencil is an extension the arm.
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: Wed Sep 08, 2004 8:48 pm
Location: Espoo, Finland

Re: kr0n05's Item Sprite Topic

Post by Rotonen » Mon Aug 18, 2008 12:01 pm

The icon specification gives you more pixels than you are currently using.

Your outcomes do not hold any defense for these decisions of yours.
This message used to be meaningful.
User avatar
EJlol
Developer
Developer
Posts: 1065
Joined: Tue Sep 06, 2005 9:42 am

Re: kr0n05's Item Sprite Topic

Post by EJlol » Mon Aug 18, 2008 1:02 pm

Here is my replacement (which I drawed a week ago when I was bored):
http://mantis.themanaworld.org/view.php?id=389

Not really my best art though.
User avatar
Jaxad0127
TMW Adviser
TMW Adviser
Posts: 4209
Joined: Thu Nov 01, 2007 6:35 pm
Location: Internet

Re: kr0n05's Item Sprite Topic

Post by Jaxad0127 » Mon Aug 18, 2008 2:05 pm

EJlol: your icon makes it look better than the sharp knife, which it isn't.
Image
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: Thu Aug 25, 2005 5:08 pm
Location: Germany

Re: kr0n05's Item Sprite Topic

Post by Crush » Mon Aug 18, 2008 3:31 pm

Both the icons by kr0n05931 and by EJlol are usable weapon icons, were I would prefer the one by kr0n05931 for the beginners knive while EJlols could be used for some other knive - crappy = good for a newbie weapon.

The one by Angeliex has the problem that it is so dark that it is hard to tell the difference between the blade and the handle.

Regarding Rotonens objections that they are not using the full 32x32 pixels: I think it isn't necessary to do so. When you see all weapon icons in comparison, in a shop screen or in the inventory, for example, it would be good when low level weapons would be smaller and less fancy than high level weapons so that you can tell which weapons are strong and which are weak.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: Wed Sep 08, 2004 8:48 pm
Location: Espoo, Finland

Re: kr0n05's Item Sprite Topic

Post by Rotonen » Mon Aug 18, 2008 9:40 pm

It'd still make things look better in general if you'd exaggerate the blades of weapons a bit in the icons.

An icon is a representation of the weapon, not a direct picture: take the most dominant characteristic of the weapon in question and blow it up a bit for the weapon icon in question.
This message used to be meaningful.
User avatar
kr0n05931
Warrior
Warrior
Posts: 652
Joined: Sat Jul 26, 2008 2:59 am
Location: United Socialist States of America
Contact:

Re: [WIP] kr0n05's Item Sprite Topic

Post by kr0n05931 » Thu Sep 04, 2008 3:45 am

A pile of ash for Jaxad's request:
Attachments
pileofash.png
pileofash.png (781 Bytes) Viewed 2345 times
Lazy bum.
User avatar
i
TMW Adviser
TMW Adviser
Posts: 1113
Joined: Mon Mar 07, 2005 6:29 pm
Location: Poland
Contact:

Re: [WIP] kr0n05's Item Sprite Topic

Post by i » Thu Sep 04, 2008 6:24 am

kr0n05931 wrote:A pile of ash for Jaxad's request:
Didn't you forget about something? There is such thing like perspective. Did you ever heard about that :) If you want make it look like pile, it have to be in conical shape.
Retired chainsaw seller. CEO @ Advertising Agency N2P
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: Thu Aug 25, 2005 5:08 pm
Location: Germany

Re: [WIP] kr0n05's Item Sprite Topic

Post by Crush » Thu Sep 04, 2008 12:57 pm

Item icons should also not be "cut off" by the boundaries of the 32x32 canvas. Although it looks good in the inventory it looks very strange when the item is laying on the ground.

This is how I would make a pile of powder like ash:
Image
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
Jetryl
Novice
Novice
Posts: 113
Joined: Wed Mar 16, 2005 9:55 pm

Re: [WIP] kr0n05's Item Sprite Topic

Post by Jetryl » Fri Sep 05, 2008 6:28 am

Crush wrote:Item icons should also not be "cut off" by the boundaries of the 32x32 canvas. Although it looks good in the inventory it looks very strange when the item is laying on the ground.

This is how I would make a pile of powder like ash:
Image
/me tips hat.

Not bad. :)
Image
User avatar
Jaxad0127
TMW Adviser
TMW Adviser
Posts: 4209
Joined: Thu Nov 01, 2007 6:35 pm
Location: Internet

Re: [WIP] kr0n05's Item Sprite Topic

Post by Jaxad0127 » Sun Sep 07, 2008 7:45 am

I'm going to go with Crush's pile for now.
Image
User avatar
kr0n05931
Warrior
Warrior
Posts: 652
Joined: Sat Jul 26, 2008 2:59 am
Location: United Socialist States of America
Contact:

Re: [WIP] kr0n05's Item Sprite Topic

Post by kr0n05931 » Sat Oct 18, 2008 4:28 pm

Fate asked for a piece of leather.

Note: Leather looks strange on the forums due to the background.
Attachments
leather.png
leather.png (694 Bytes) Viewed 1975 times
Lazy bum.
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: Wed Sep 08, 2004 8:48 pm
Location: Espoo, Finland

Re: [WIP] kr0n05's Item Sprite Topic

Post by Rotonen » Sat Oct 18, 2008 6:11 pm

Image

The iconic pelt shape might make it look better and more easily recognizable. It's not fabric, it's the skin of a dead animal.
This message used to be meaningful.
Post Reply