[WIP]>[FIP] Gladiator Helmet

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HunUbi
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[WIP]>[FIP] Gladiator Helmet

Post by HunUbi » 18 Nov 2008, 18:18

Hi! this is my own designed gladiator helmet, or romain helmet, I dont know the name yet. this is my first pixel art. i hope you allowe this. :)
Last edited by HunUbi on 21 Nov 2008, 18:34, edited 3 times in total.
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Crush
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Re: Gladiator Helmet

Post by Crush » 18 Nov 2008, 18:34

It is a nice start but before it is good enough to be put into the game you have to fix a few things:

1. You have to improve the shading (light direction: south-west-up)
2. We do not use pure black outlines. Use a dark tone of the color you are outlining instead.
3. The shape of the helmet should be a bit rounder
4. I would suggest to improve the texture of the "brush" part.
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Jaxad0127
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Re: Gladiator Helmet

Post by Jaxad0127 » 18 Nov 2008, 18:45

You are also missing the east-facing direction. Due to the light source, that direction does need to be done.
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HunUbi
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Re: Gladiator Helmet

Post by HunUbi » 18 Nov 2008, 18:50

ahh. I forgot. but I made that only I forgot from the sides :)
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octalot
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Re: Gladiator Helmet

Post by octalot » 18 Nov 2008, 19:30

The death-frame is missing the top of the plume. If you need to move that bit to the left a little to make space in image frame, then changing the .xml file will be able to move it back to the correct place.

I like this concept. I'd like to see the various military styles linked to civilizations in the backstory (but that's mostly for the story creators).
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HunUbi
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Re: Gladiator Helmet

Post by HunUbi » 18 Nov 2008, 20:25

I made better... better???
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Gladiator-helmet5side.png
Gladiator-helmet5side.png (6.29 KiB) Viewed 1554 times
Gladiator-helmet.png
Gladiator-helmet.png (10.48 KiB) Viewed 1554 times
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EJlol
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Re: Gladiator Helmet

Post by EJlol » 18 Nov 2008, 20:29

The lighting looks correct IMO. the red thing can still use some better texture. (especially the front and back view)
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Rotonen
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Re: Gladiator Helmet

Post by Rotonen » 18 Nov 2008, 20:36

Very promising, welcome aboard.

As mentioned, slight tweaks and it's just about ready to go. Not perfect, but getting good enough.

You might want to use the [TAGS] we have set up here in the GFX section so we can keep track of what you do and your stuff gets into the game faster.

For further information, see: http://forums.themanaworld.org/viewtopic.php?t=5042
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HunUbi
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Re: Gladiator Helmet

Post by HunUbi » 18 Nov 2008, 20:40

ahh. this project is [WIP] I need the others suggestions and I follow them, because this is my first pixel-art. and I need a bit help :);)
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Re: Gladiator Helmet

Post by HunUbi » 18 Nov 2008, 20:45

so give me your suggest ;) I will upload the next version the next day.:)
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Re: Gladiator Helmet

Post by Rotonen » 18 Nov 2008, 20:48

Edit your first post of the thread and change the topic to include the appropriate [TAG].
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HunUbi
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Re: Gladiator Helmet

Post by HunUbi » 18 Nov 2008, 20:51

how????
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Jaxad0127
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Re: Gladiator Helmet

Post by Jaxad0127 » 18 Nov 2008, 20:56

HunUbi wrote:how????
There is an Edit button in the bottom right, just left of the quote button.
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HunUbi
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Re: Gladiator Helmet [WIP]

Post by HunUbi » 18 Nov 2008, 20:58

jaxad. now the helmet is better? I will be working on it, but not yet.
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Re: Gladiator Helmet [WIP]

Post by Jaxad0127 » 18 Nov 2008, 21:51

Please put the tag first.

The texture of the flume in the front/back frames needs some work.
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