[WIP]>[FND]furboots sprites

All development of pixel art and graphics
Post Reply
User avatar
Black Don
Warrior
Warrior
Posts: 660
Joined: 06 Feb 2008, 22:30

[WIP]>[FND]furboots sprites

Post by Black Don » 30 Nov 2008, 18:36

I finished the sprites for the fur boots I did both male and female since the feet on the male sprite are wider apart in the walking up and down animation.
feet-furboots-male.png
feet-furboots-male.png (16.32 KiB) Viewed 1297 times
feet-furboots-female.png
feet-furboots-female.png (16.35 KiB) Viewed 1221 times
Last edited by Black Don on 30 Nov 2008, 19:18, edited 1 time in total.
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
User avatar
EJlol
Developer
Developer
Posts: 1072
Joined: 06 Sep 2005, 09:42

Re: furboots sprites

Post by EJlol » 30 Nov 2008, 18:40

I finished the sprites for the fur boots I did both male and female since the feet on the male sprite are wider apart in the walking up and down animation.

If only the up and down animation is different, isn't it possible to add those rows to the male sprite, and change the xml in a way that he draws it correctly?
User avatar
Black Don
Warrior
Warrior
Posts: 660
Joined: 06 Feb 2008, 22:30

Re: furboots sprites

Post by Black Don » 30 Nov 2008, 19:16

the xml only adjusts left or right it can't move the boots two pixels closer together,

plus the on the female the boots start to overlap
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
User avatar
Jaxad0127
TMW Adviser
TMW Adviser
Posts: 4209
Joined: 01 Nov 2007, 18:35
Location: Internet

Re: [WIP]>[FND]furboots sprites

Post by Jaxad0127 » 30 Nov 2008, 19:28

The images are different enough to warrant it IMO.
Image
User avatar
-Mihawk-
Peon
Peon
Posts: 28
Joined: 18 Nov 2008, 17:08

Re: [WIP]>[FND]furboots sprites

Post by -Mihawk- » 10 Dec 2008, 12:21

good work
cool sprits fur boots :)
Sorry for my bad english.

I'm from Brasil.
User avatar
Modanung
Knight
Knight
Posts: 1719
Joined: 20 May 2005, 16:51
Location: Groningen, The Netherlands
Contact:

Re: furboots sprites

Post by Modanung » 11 Dec 2008, 04:28

EJlol wrote:If only the up and down animation is different, isn't it possible to add those rows to the male sprite, and change the xml in a way that he draws it correctly?
That would be possible. But I don't dare say which way would be better.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
kr0n05931
Warrior
Warrior
Posts: 652
Joined: 26 Jul 2008, 02:59
Location: United Socialist States of America
Contact:

Re: [WIP]>[FND]furboots sprites

Post by kr0n05931 » 13 Dec 2008, 02:00

It looks great, but it could do with recolorability, an a bit of "fluffy" like texture on the boots.

Ex:
boots-idea.png
boots-idea.png (468 Bytes) Viewed 793 times
Lazy bum.
User avatar
-Mihawk-
Peon
Peon
Posts: 28
Joined: 18 Nov 2008, 17:08

Re: [WIP]>[FND]furboots sprites

Post by -Mihawk- » 14 Dec 2008, 18:21

I could give you this part white paint?
would you paint would show XD
Sorry for my bad english.

I'm from Brasil.
Post Reply