Invisible character

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crazy
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Invisible character

Post by crazy » 03 Dec 2008, 16:02

i went returning to pachua and instead of walking to town i decided to unequip so i die and get fast trip to town so i uequip warlord plate - warlord helm - iron shield then i saw that the client did not draw my character (only the hair).

i took some pictures and call jax to see but in his client i look normal.

Image

Image


EDIT :


i died and after spawn in town i still could not see myself
and jax olso looked normal in my client when i called him

i run tmw on ubuntu 8.10 without opengl

problem seem to happen every time i unequip iron shield but not when the shield is removed because i equip bow
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fate
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Re: Invisible character

Post by fate » 03 Dec 2008, 20:30

Hi,

what development version of the client were you using, exactly? There were two fixes last week (on the 28th or 29th) that may have solved this problem.

-- fate
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crazy
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Re: Invisible character

Post by crazy » 03 Dec 2008, 23:09

how i see that?
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fate
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Re: Invisible character

Post by fate » 03 Dec 2008, 23:32

crazy,

according to the git log you gave me on IRC, your version is from just before a batch of fixes that were meant to address this particular issue. I hope that it's gone now, but please post again if you can reproduce it with the latest git version! :-)

(And thanks again for reporting!)

-- fate
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Werezwolf
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Re: Invisible character

Post by Werezwolf » 06 Dec 2008, 01:56

try closing and opening the game

usally i have to do that to see the cloths ive changed but everyone elces sees it instantly

this is for Kubuntu
My TMW Wiki page contains my stuff for tmw
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crazy
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Re: Invisible character

Post by crazy » 06 Dec 2008, 18:16

fate wrote:crazy,

according to the git log you gave me on IRC, your version is from just before a batch of fixes that were meant to address this particular issue. I hope that it's gone now, but please post again if you can reproduce it with the latest git version! :-)

(And thanks again for reporting!)

-- fate


you was correct i got new git yestarday and problem was not there :)
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