[REQ] animated tiles

All development of pixel art and graphics
Post Reply
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: Thu Aug 25, 2005 5:08 pm
Location: Germany

[REQ] animated tiles

Post by Crush » Tue Jan 06, 2009 5:16 pm

I just added experimental support for animated tiles to the developer version of the eAthena client. So we should make use of this new ability. Thus I would like to ask all tile artists to take some commonly used tiles from the existing tilesets and create animated versions of them.

Specifications:
-The animation loop can have any number of frames
-The delay between the frames can be any value in 10ms steps. The delays don't have to be the same for each frame.
-The order of frames is not bound to the position in the tileset. Frames can be reused when necessary.
-Please post your animation as a "mini tileset" with all frames next to each other without gaps.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: Wed Sep 08, 2004 8:48 pm
Location: Espoo, Finland

Re: [REQ] animated tiles

Post by Rotonen » Tue Jan 06, 2009 11:38 pm

Do I hear the distant sound of waves hitting the beach?
This message used to be meaningful.
User avatar
Spit23
Novice
Novice
Posts: 191
Joined: Fri Aug 08, 2008 9:07 am
Location: Germany

Re: [REQ] animated tiles

Post by Spit23 » Thu Jan 08, 2009 6:15 pm

As we have a defined light direction for shading I guess we also need a defined wind direction for animated tiles.
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: Wed Sep 08, 2004 8:48 pm
Location: Espoo, Finland

Re: [REQ] animated tiles

Post by Rotonen » Thu Jan 08, 2009 9:38 pm

That'd be against the sun?
This message used to be meaningful.
User avatar
5t3v3
Novice
Novice
Posts: 451
Joined: Wed Oct 31, 2007 4:08 pm
Location: Belgium
Contact:

Re: [REQ] animated tiles

Post by 5t3v3 » Thu Jan 08, 2009 11:46 pm

I don't think there should be a universal direction. I don't see a problem with wind blowing one way in one map and another way in a different map.
In game characters: "5t3v3" and "L "
User avatar
Jaxad0127
TMW Adviser
TMW Adviser
Posts: 4209
Joined: Thu Nov 01, 2007 6:35 pm
Location: Internet

Re: [REQ] animated tiles

Post by Jaxad0127 » Fri Jan 09, 2009 12:05 am

5t3v3 wrote:I don't think there should be a universal direction. I don't see a problem with wind blowing one way in one map and another way in a different map.
It makes sharing harder as each map needs to be consistent.
Image
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: Thu Aug 25, 2005 5:08 pm
Location: Germany

Re: [REQ] animated tiles

Post by Crush » Fri Jan 09, 2009 5:08 am

Wind direction is from left to right. Any Objections? No? OK.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
octalot
Novice
Novice
Posts: 214
Joined: Tue Sep 23, 2008 8:15 pm

Re: [REQ] animated tiles

Post by octalot » Fri Jan 09, 2009 11:40 pm

It would help to have a test environment set up for artists to slot potential tilesets in to. To view an animation in both GIMP's animation tool and TMW, the artist would need to rearrange their tileset.

Attached is a WIP that might work, but I haven't seen it move yet.
Attachments
cave_wetwall.png
cave_wetwall.png (5.46 KiB) Viewed 534 times
Retired from TMW; incomplete projects looking for a dev:
Cave foliage (plants up the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5659
Cave wetwalls (water down the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5816
Matt
Knight
Knight
Posts: 1746
Joined: Sat Aug 07, 2004 11:47 am
Location: Germany->Bavaria

Re: [REQ] animated tiles

Post by Matt » Sat Jan 10, 2009 2:41 am

Crush wrote:Wind direction is from left to right. Any Objections? No? OK.
I like from right to left better!

(Who deleted my previous post? I hate you!)

Gratz to your 4000th post btw!
Post Reply