Working minimap???

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Javila
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Working minimap???

Post by Javila » 19 May 2005, 07:18

Hi all,

I don't know if TMW-dev Team will be interested in this post, but I'd made the minimap very simple and functional... You can see a screenshot HERE!!!

I just needed few lines of code and lot of patience to test the work...

Cya,


Javila
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Bjørn
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Post by Bjørn » 19 May 2005, 13:18

Yep, looks good. Did you use Tiled to export an image of the map, and then drawing that instead of the transparent blue? We were planning to do this together with some postprocessing. Personally I'd like the map to look more hand drawn, as for example in Saga of Ryzom:

Image
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Post by Javila » 19 May 2005, 16:58

Exactly Bjørn!!! tiled is very nice program!!! ;)

I try render the tiles in minimap but this consumes processor without necessity , since the image on minimap is always the same. So, I did choice for a simple solution... With a zoom option this can't be true...

I like your idea of hand drawn map. It's really good!!!
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Post by Javila » 21 May 2005, 17:14

Hi Bjørn,

I was thinking about your idea... It's really great... But, I guess its will take a (long???) while until this hand-drawn map is finished. So, the simple minimap could be (temporary) added to TMW... What do you think about??? It's just a few lines of code to add in some few files... Easy to add now... Easy to remove in future...

Cya,

Javila
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Post by ElvenProgrammer » 21 May 2005, 19:08

I agree we should add it for the moment and then replace the graphic later
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Post by ElvenProgrammer » 21 May 2005, 19:12

I agree we should add it for the moment and then replace the graphic later
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Post by i » 22 May 2005, 17:00

yup. thats nice idea. i suggest make 2 zoom levels.
1st: whole map
2nd: 300% zoom
that should be enogh.
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Javila
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Post by Javila » 22 May 2005, 21:56

i wrote:yup. thats nice idea. i suggest make 2 zoom levels.
1st: whole map
2nd: 300% zoom
that should be enogh.
Hummm... I'll try work in zoom in/out so...

Cya,

Javila
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