my ideas so far:
- there should be some evil monsters in it, perhaps slimes, scorps, snakes, coming out of some hidden spots.
- it should look a bit like a cave, because its creepy, its made by a very crazy person

- there should be something that players look for in that house (good exp for example, but later on there could be added quests also), and then, suddenly, out of nowhere, a ghost or something very strong, fast, but with slow spawnrate appears and chases all the players through the floors
- perhaps somewhere in the overall house there could be added hidden entrances to hidden places or even entrances that spawn you to random places inside the house! (im thinking of a magical mirror for example)
on the picture you can see, what ive done so far.
i cant do monsters or connections to other maps, so i have to say what i further suggest for this map:
- the entrance on the south could be found in one of the new houses in central tulimshar, no necessarily need to make new outdoor tiles for the house, even if it would be nice.
it could also connect some existing houses through the underground.
- until we have other monsters implemented, itd be an idea to add 2 jackos, every one appearing at one of the 2 clocks in this map. it would be best if they had a more random spawning rate, but at least it should be somewhat high (15 min or higher)
- the trapdoor in the left north of the map should lead to a cellar-cave-something-creepy
- the two exits on the right should lead to some further maps inside the house. perhaps at least one of them could be changed to stairs upwards.
- until now i dont know how to take off the lights (like in caves, or at the cemetery map on aethyra), perhaps its a task for server admins too, or you could tell me how to do it.
so far, pictures and map following (yes, ive got no fitting name yet, and yes, the 20 tiles border is cut on the picture, but not on the map), and, hopefully, your thoughts and feelings: