Oh, our poor naked banker!

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kr0n05931
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Oh, our poor naked banker!

Post by kr0n05931 » Fri Mar 20, 2009 11:12 pm

I noticed that the new item storage banker was rather out in the open...
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bank-booth6-sans.png
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bank-booth6.png
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Re: Oh, our poor naked banker!

Post by kr0n05931 » Fri Mar 20, 2009 11:15 pm

And so that new NPCs can go inside...

Backpaneling:
bank-booth6-backpaneling.png
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Front:
bank-booth6-front.png
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Re: Oh, our poor naked banker!

Post by Jaxad0127 » Fri Mar 20, 2009 11:18 pm

To prevent any questions about item storage: it's new for 0.0.29. Only 0.0.29 and above can use it (or even see the NPCs). 0.0.29 isn't out yet. End of discussion.
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Re: Oh, our poor naked banker!

Post by kr0n05931 » Sat Mar 21, 2009 4:14 am

Note: The booth and backpaneling are licensed under the BSD license.
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EJlol
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Re: Oh, our poor naked banker!

Post by EJlol » Sat Mar 21, 2009 10:28 am

Does that mean they are useless for us <_<? (/me doesn't know the BSD license).
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Re: Oh, our poor naked banker!

Post by Ces » Sat Mar 21, 2009 2:26 pm

It depends on what the BSD license looks like (as there is a multitude of licenses simply called “BSD”). Anyway, most BSD “licenses” I know of are GPL compatible, so they can be used with TMW. Grant, care to explicit-ify?

See, for instance: http://www.gnu.org/philosophy/license-list.html
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Re: Oh, our poor naked banker!

Post by Jaxad0127 » Sat Mar 21, 2009 3:29 pm

The original 4-clause BSD license is GPL incompatible. The standard 3-clause BSD is GPL compatible.
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Re: Oh, our poor naked banker!

Post by kr0n05931 » Sat Mar 21, 2009 6:14 pm

It's licensed under the standard 3 clause BSD license, which makes it GPL compatible.

http://www.opensource.org/licenses/bsd-license.php
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Re: Oh, our poor naked banker!

Post by Seradest » Sat Mar 21, 2009 6:23 pm

ähm sorry that i break that conversation but what for a lizens and for what ?
for this graphic ?
when yes i make a new one and everything is fine :?
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Re: Oh, our poor naked banker!

Post by Crush » Sat Mar 21, 2009 6:29 pm

A license of a graphic or another creative work are the copyright terms under which it can be used, copied, modified and reused.

The license used by TMW is the GNU general public license. We only use content which is licensed under the GNU GPL or licenses whichs conditions are less restrictive (so-called compatible licenses). http://de.wikipedia.org/wiki/GNU_General_Public_License
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Re: Oh, our poor naked banker!

Post by VOQY » Sun Mar 22, 2009 7:19 pm

its good works
would be good if every city had a banker...
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Re: Oh, our poor naked banker!

Post by Jaxad0127 » Sun Mar 22, 2009 8:30 pm

VOQY wrote:its good works
would be good if every city had a banker...
Only ones that are big enough.
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Re: Oh, our poor naked banker!

Post by Rotonen » Fri Mar 27, 2009 11:03 am

90 degree angles? Wood doesn't really make those, this looks like our boxtown in the woodlands.

And yes, making it look organic is hard.
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Re: Oh, our poor naked banker!

Post by 5t3v3 » Fri Mar 27, 2009 5:04 pm

Rotonen wrote:90 degree angles? Wood doesn't really make those
But you can cut out a piece of wood in a 90° angle :)
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Re: Oh, our poor naked banker!

Post by Rotonen » Sat Mar 28, 2009 1:35 am

Image

The problem lies in the homogenity of the wood. Wood is more random and organic in shape, structure and texture.

Your choice of scale here is wrong, IMO. Just make the boards and the booth bigger (3x6 tiles or so?) to make your life easier...

I know I'm demanding a lot.

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