Stuck Somewhere ?

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chaoss
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Stuck Somewhere ?

Post by chaoss » 15 Apr 2009, 01:25

First of all hi!
I was playing this game before and i notice that my bug didn't fixed up. So I will suggest you
to put a new command that you can type "/unstuck" and automatic recalls about in 5minutes.
I am stuck for very long time at the area "Snow field", I have finished the quest here and the only thing that has left it to talk to Taro and teleport me back but when I push the ok button doesn't do anything.. So help me My name Character is "Chaoss"


Thnx in advance and nice work for this wonderful game!!
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Jaxad0127
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Re: Stuck Somewhere ?

Post by Jaxad0127 » 15 Apr 2009, 02:13

Client version?
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chaoss
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Re: Stuck Somewhere ?

Post by chaoss » 15 Apr 2009, 09:29

00.28.1 doorsman game master unstuck me yestarday, now i am fine,
but it would be nice to have a command for these stucks ;)
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EJlol
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Re: Stuck Somewhere ?

Post by EJlol » 15 Apr 2009, 09:34

I would like to see a suicide item to. (that is the same as a unstuck-command :wink: )
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Re: Stuck Somewhere ?

Post by Alxe » 15 Apr 2009, 15:08

Maybe /suicide to suicide and spawn again.
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Freeyorp101
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Re: Stuck Somewhere ?

Post by Freeyorp101 » 16 Apr 2009, 03:40

Or use the existing @die and change the required access level to 0...



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bigglesworth
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Re: Stuck Somewhere ?

Post by bigglesworth » 16 Apr 2009, 05:14

A command that has the effect of suicide can be abused to immediately relocate the player to a location closer to their desired destination.

I agree with the effect of the command to 'unstuck' the player, but there should be a time penalty to prevent abuse.

Plus, '@suicide' or '/suicide' should be something less palatable. The '@die' or '@death', etc., may have more personal depth or deeper impact than a simple suicide command.
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Re: Stuck Somewhere ?

Post by Jaxad0127 » 16 Apr 2009, 05:21

bigglesworth wrote:A command that has the effect of suicide can be abused to immediately relocate the player to a location closer to their desired destination.

I agree with the effect of the command to 'unstuck' the player, but there should be a time penalty to prevent abuse.

Plus, '@suicide' or '/suicide' should be something less palatable. The '@die' or '@death', etc., may have more personal depth or deeper impact than a simple suicide command.
Which is why an item would be good. Maybe just a general town warp thing that needs to charge.
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Re: Stuck Somewhere ?

Post by Armadeus » 17 Apr 2009, 01:26

I'd rather have the command, who want's to waste their cash on an item just to suicide.
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Goku
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Re: Stuck Somewhere ?

Post by Goku » 17 Apr 2009, 01:28

The command can be abused..

And i'm pretty sure most wouldn't mind as long as it's a reasonable price.
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Freeyorp101
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Re: Stuck Somewhere ?

Post by Freeyorp101 » 17 Apr 2009, 03:22

The command can be abused..
I don't think I understand here... how can a command to suicide your character ( @die or similar) be abused?



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EJlol
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Re: Stuck Somewhere ?

Post by EJlol » 17 Apr 2009, 06:54

its a free fast teleport to a city. (and in a way, you can even choose that city)
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Re: Stuck Somewhere ?

Post by Armadeus » 17 Apr 2009, 12:38

You can choose that city, but it takes forever to die, even when my character has no equipment on it has like 450 hp and is getting hit with only 20's from Mouboo's, it takes me a lonnnnnnng time to die and get back to Hurnsclad
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Re: Stuck Somewhere ?

Post by Goku » 17 Apr 2009, 14:02

So I guess it wouldn't be "abuse", but adding things like this take away from the game.
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Re: Stuck Somewhere ?

Post by Alxe » 17 Apr 2009, 17:01

Maybe some time before using the command again (ie 30 mins)?
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