[NOT A BUG] stupid monsters

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MathGeek
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[NOT A BUG] stupid monsters

Post by MathGeek » 23 Jun 2005, 23:22

Monsters will target the first player to hit them. This allows other players to kill the monster while the first player runs away. This seems like cheating.

Could monsters target the last player to hit them instead?
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Magick
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Post by Magick » 23 Jun 2005, 23:45

Nice find. Im sure they will try and change it. Thanks for posting :)

~Magick~
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Bjørn
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Post by Bjørn » 24 Jun 2005, 12:32

Probably won't be changed until we switch to our own server. I think this is intended behaviour, though somebody who knows more about eAthena might know a way to change it.
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Modanung
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Post by Modanung » 24 Jun 2005, 12:45

Yea, the AI is pretty simple so far. Pathfinding works ok though. :)
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Sull
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Post by Sull » 24 Jun 2005, 18:04

this is not a bug,it just apply on non-agressive monster.
agressive monster can switch of atacker.but they are more dangerous heh.
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ElvenProgrammer
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Post by ElvenProgrammer » 24 Jun 2005, 18:35

I think eAthena can do something about it as Sull said, we just have to choose the right behaviour of monsters.
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re

Post by Bear » 24 Jun 2005, 19:26

from what i know, there are 5 types of monsters
Agressive
Passive
Non-Agressive
Assist
Skill switch

Agressive attacks anything in sight
Passive just stands there not doing anything(with one exception)
Non Agressive does not attack until attacked back
Assist Attacks if one of its friends are attacked on the screen/closer
Skill Switch Monster switches target to whomever casts a spell on them
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