Solid starting town

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adr
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Solid starting town

Post by adr » 10 Jul 2005, 19:20

I've seen lots of talk (on the wiki, irc, etc) about expanding the world to be a lot bigger, and I'm all for that. But I'd like to see the starting town to become a lot more developed.

Like say a merchat that sells cactus drinks and things like that, the miner that sells the miner gear is great, but maybe there should be a weapon merchant that sells the bow instead as well as sharp knives or something? Maybe even with their own little buildings.

I really like the whole thing the Miner Guy has going on where he's at the entrance and sells some miner gear. I think we need more NPC's with a solid image and apparent personality like that to give the starting town a feeling like it has a community of people that actually live there and have jobs.
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ElvenProgrammer
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Post by ElvenProgrammer » 10 Jul 2005, 19:46

Well the biggest problem about this is that we need help, more help. Especially we need mappers and artists. The new version already includes some new NPCS graphic, we will have to write some scripts for them though. Anyway you're completely right and don't worry, just be patient and everything will be done.
adr
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Post by adr » 10 Jul 2005, 20:05

How can I start helping with maps? Is there a lead map developer or should I just start using tiled?
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Post by ElvenProgrammer » 10 Jul 2005, 20:31

I think Rototnen has got some plans to rebuild the town based on new concept art, I guess you should contact him for directions...
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re

Post by Bear » 11 Jul 2005, 03:40

Did i hear somehting about Scripts being made?

im all for it, just leave me a message sometime on what you want .
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