[WIP]candle hat

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Loisl
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[WIP]candle hat

Post by Loisl » 11 Aug 2009, 09:26

So, I have a new idea for a hat...
Maybe a candle hat.
It's not finish and I know i have to fix it a lot.
But, yeah, here is the first sketch
Attachments
candle-hat.png
candle-hat.png (5.03 KiB) Viewed 2013 times
Last edited by Loisl on 12 Aug 2009, 18:02, edited 1 time in total.
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Rotonen
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Re: candle hat

Post by Rotonen » 11 Aug 2009, 10:45

Some basics like first outlining and prototyping and then finally shading:

http://wiki.themanaworld.org/index.php/ ... #Tutorials

In this case, the hat you're proposing is huge. Did you try it out on the player sprite?
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Spit23
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Re: candle hat

Post by Spit23 » 11 Aug 2009, 15:28

Gouki wrote:The interesting is that this would be the first animated equip. The fire is living so it is kinda difficult to animate that too..
Not true. I made the first animated equipment nearly one year ago.
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Last edited by Spit23 on 11 Aug 2009, 15:34, edited 1 time in total.
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Jaxad0127
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Re: candle hat

Post by Jaxad0127 » 11 Aug 2009, 15:30

Gouki wrote:The interesting is that this would be the first animated equip. The fire is living so it is kinda difficult to animate that too..
The desert hat and one of the hair styles are animated.

The flame might be easier as a particle effect.
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Re: candle hat

Post by Jaxad0127 » 12 Aug 2009, 05:38

Gouki wrote:
jaxad0127 wrote:
Gouki wrote:The interesting is that this would be the first animated equip. The fire is living so it is kinda difficult to animate that too..
The desert hat and one of the hair styles are animated.

The flame might be easier as a particle effect.
Which Hairstyle?
The "perky" ponytail (the one that was originally female only). It sways as you walk, etc.
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Loisl
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Re: candle hat

Post by Loisl » 12 Aug 2009, 18:00

Rotonen wrote:Some basics like first outlining and prototyping and then finally shading:

http://wiki.themanaworld.org/index.php/ ... #Tutorials

In this case, the hat you're proposing is huge. Did you try it out on the player sprite?
Nope, i put it into the forums to hear your oppinion about the idea^^
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skipy
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Re: [WIP]candle hat

Post by skipy » 23 Aug 2010, 00:39

i remembered this idea ..when i was making candles for the crypt ....there is some thing about having a open flame on ones head ....

---------------------skipy
Attachments
candlehelm2.png
candlehelm2.png (8.35 KiB) Viewed 1637 times
candlehelm.png
candlehelm.png (13.8 KiB) Viewed 1637 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


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Re: [WIP]candle hat

Post by Rotonen » 23 Aug 2010, 07:44

Doing the flame as a particle effect is an option.
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Crush
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Re: [WIP]candle hat

Post by Crush » 23 Aug 2010, 08:47

Equipment sprites can also be animated when the character is not moving.
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skipy
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Re: [WIP]candle hat

Post by skipy » 23 Aug 2010, 19:11

fantastic ....i have had a feeling a particle effect could do it ...but its good to have a back up plan ...
(i will finish it without flame)
can the same thing be done to arrows???

---------------------skipy
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


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Re: [WIP]candle hat

Post by natsuki3 » 23 Aug 2010, 20:56

skipy wrote:i remembered this idea ..when i was making candles for the crypt ....there is some thing about having a open flame on ones head ....

---------------------skipy
you candle helmet its more good :)
Its blue like the sea.
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Re: [WIP]candle hat

Post by i » 23 Aug 2010, 22:23

natsuki3 wrote:you candle helmet its more good :)
"or more bad :("
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Re: [WIP]candle hat

Post by skipy » 23 Aug 2010, 22:47

i wrote:
natsuki3 wrote:you candle helmet its more good :)
"or more bad :("
thanks for the input.....i would find it helpful if you could say what you do or do not like about it.....
-------------------------skipy :mrgreen:
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


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Re: [WIP]candle hat

Post by skipy » 24 Aug 2010, 22:45

i forgot to put this up...(i was thinking i did but i guess i didn't) :? ..
here it is now....should be done unless i should make fire for it.....
tell me what you think...

-------------------------------------skipy
Attachments
candlehelm2.png
candlehelm2.png (12.4 KiB) Viewed 1528 times
candlehelm1.png
candlehelm1.png (7.13 KiB) Viewed 1528 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Re: [WIP]candle hat

Post by Reid » 24 Aug 2010, 22:58

skipy wrote:i forgot to put this up...(i was thinking i did but i guess i didn't) :? ..
here it is now....should be done unless i should make fire for it.....
tell me what you think...

-------------------------------------skipy
Awesome.

*is fan*

But the candel can lost some 'wax' when the char moove? :o it will be more awesome ^^, it's just an idea...
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