monocle

All development of pixel art and graphics
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skipy
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monocle

Post by skipy » Tue Sep 29, 2009 6:04 am

http://forums.themanaworld.org/viewtopi ... 27&start=0

i have this on a lot if it was in game! :idea:
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mon-hat-tmw.png
mon-hat-tmw.png (2.99 KiB) Viewed 1839 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


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yuminig
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Re: monocle

Post by yuminig » Tue Sep 29, 2009 6:23 am

wheee! more equipment.
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Bertram
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Re: monocle

Post by Bertram » Tue Sep 29, 2009 6:48 am

Hi,

Not bad already!

Regards,
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Re: monocle

Post by Biogovox » Tue Sep 29, 2009 6:34 pm

Good idea, this very good work
he could have: 5 Dexterity maybe?


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Re: monocle

Post by skipy » Wed Sep 30, 2009 2:09 am

all done .......i think :mrgreen:
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mon-hat---->tmw.png
mon-hat---->tmw.png (1.86 KiB) Viewed 1710 times
mon-hat-tmw.png
mon-hat-tmw.png (4.37 KiB) Viewed 1709 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Re: monocle

Post by Ceros » Wed Sep 30, 2009 3:31 am

Great work, but it looks sort of like a golden eyepatch when you look at it from the side (your left looking at sprite's right).

Although, a golden eyepatch would be cool, perhaps for some sort of golden armor quest (although, just a recolor of course).
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skipy
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Re: monocle

Post by skipy » Wed Sep 30, 2009 5:11 am

did some touch ups
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mon-hat-tmw---done2.png
mon-hat-tmw---done2.png (11.16 KiB) Viewed 1687 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Re: monocle

Post by prsm » Thu Oct 01, 2009 4:52 am

this is great, it should be in the game .......simple awesome
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Re: monocle

Post by Ceros » Thu Oct 01, 2009 5:33 am

Eh, this is what I am talking about.

(Sorry for the MSPaint edit, to lazy to switch to the desktop and open Photoshop.)
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monocleThinVersion.jpg
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Bertram
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Re: monocle

Post by Bertram » Thu Oct 01, 2009 1:35 pm

Hi,

I think that an artist review is asked here.

What's missing, pixel speaking, is an item icon.

Then, with both ok, we'll be in charge of the in-game inclusion:

Thanks a lot for your contribution, skipy!!

For devs and contributors:
Where should this be put?
EQUIP_TORSO_SLOT = 0,
EQUIP_GLOVES_SLOT =1,
EQUIP_HEAD_SLOT = 2,
EQUIP_LEGS_SLOT = 3,
EQUIP_FEET_SLOT = 4,
EQUIP_RING1_SLOT = 5,
EQUIP_RING2_SLOT = 6,
EQUIP_NECK_SLOT = 7,
EQUIP_FIGHT1_SLOT = 8,
EQUIP_FIGHT2_SLOT = 9,
EQUIP_PROJECTILE_SLOT = 10,

(As an example, to understand the problematic fully, if we set this as a head equipment, you won't be able
to wear a hat while wearing the monocle. So, should this be set as something else?)

Regards.
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Re: monocle

Post by Black Don » Thu Oct 01, 2009 10:37 pm

I would replace the hat. I think it look great and can stand alone like the eye patch, but its missing a death sprite
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skipy
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Re: monocle

Post by skipy » Fri Oct 02, 2009 1:36 am

Black Don wrote:I would replace the hat. I think it look great and can stand alone like the eye patch, but its missing a death sprite
i agree (as a stand alone hat)..

and i almost forgot the death frame(thanks Don :oops: ) ....so here is all and i fix the shine on the lens as to be less static when the sprite is walking towards you... :mrgreen: i all so have some quest ideas and do not want to post on the forum if they are to be used in game..who sould i (pm) there to?
Attachments
working mon-hat-tmw.png
working mon-hat-tmw.png (1.45 KiB) Viewed 1493 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Re: monocle

Post by CapitanAwesome » Fri Oct 02, 2009 5:48 am

as far as stats go, could you use the monocle to give increased range? I do also like the dex option.

+1.

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Re: monocle

Post by Bertram » Fri Oct 02, 2009 8:03 am

Ok, then.

I shall test it soon.

:arrow: I just have a little request: do you want to make an icon for it? :mrgreen:

As for the quest proposal, I've seen you made a post about it.
Content management should get proposed to content managers: Officially speaking of Jaxad, but there must be others doing the job, like Fate for NPCs or Kage for scripting, as I noticed. Crush has also a precise point of view about general things. And of course the "heads" (Elven and Bjorn, not to name them) :D

Thanks a lot and have a nice day everyone.
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skipy
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Re: monocle

Post by skipy » Fri Oct 02, 2009 12:12 pm

Bertram wrote:Ok, then.

I shall test it soon.

:arrow: I just have a little request: do you want to make an icon for it? :mrgreen:

As for the quest proposal, I've seen you made a post about it.
Content management should get proposed to content managers: Officially speaking of Jaxad, but there must be others doing the job, like Fate for NPCs or Kage for scripting, as I noticed. Crush has also a precise point of view about general things. And of course the "heads" (Elven and Bjorn, not to name them) :D

Thanks a lot and have a nice day everyone.
i will be gone to a wedding for 2 days when i return i will work on a icon for it...in the mean time if anyone wants to make one, feel free :wink:
thanks to all for looking and your encouragement...

have a grate weekend-skipy
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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