more...old stuff being worked on.

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skipy
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more...old stuff being worked on.

Post by skipy » 07 Oct 2009, 21:49

i did some digging for "almost done stuff" to fix and finish...

this is a helm i found that needed 1 more frame and just some touch ups..


updated.....
helm=dead forever
longjohn = rework start
Attachments
helm -dark -done.png
helm -dark -done.png (2.85 KiB) Viewed 1736 times
Last edited by skipy on 14 Oct 2009, 23:52, edited 1 time in total.
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Crush
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Re: old stuff being worked on.

Post by Crush » 08 Oct 2009, 07:34

Please don't bother with this. That helm is hopeless in every aspect. The shape is unoriginal, the design is plain and the shading is plain wrong. Better develope something new by yourself.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

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Crush
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Re: old stuff being worked on.

Post by Crush » 08 Oct 2009, 08:17

You are not a developer, spam master. Your opinion is not very relevant on the development boards.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
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Rotonen
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Re: old stuff being worked on.

Post by Rotonen » 08 Oct 2009, 11:59

SpamMaster wrote:Isn't that what I just said?

Sigh.
Actually it wasn't and don't take it too seriously. Once you start producing quality pixel art, people will start to take you seriously on the forum section in question.
This message used to be meaningful.
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Jaxad0127
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Re: old stuff being worked on.

Post by Jaxad0127 » 08 Oct 2009, 13:26

SpamMaster wrote:Oh, I'm sorry, I didn't realise you needed to be a skilled pixel artist to appreciate whether something looks nice or not. I guess you'll have to tell that to all your players.
Opinions on the quality of pixel art are best left to those who've shown they can make quality pixel art.
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Rotonen
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Re: old stuff being worked on.

Post by Rotonen » 08 Oct 2009, 14:42

General commentary on aesthetics can be welcome too. These two usually get mixed up by people here.
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Bertram
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Re: old stuff being worked on.

Post by Bertram » 08 Oct 2009, 15:37

Hi,
IMO needs quite a lot of touch-ups! Very nice anyway, like to see this in-game, blah blah, 'Content Development' stuff, ya blah, annoy Rotonen, yes yes, all that...
Argh! No! Attack of the Checkerboard shading! Please, if you're going to fix this, do it very, very well.
:arrow: The only fact is: It was hard to get the aesthetic comment out of such free prose.
As a dumb French person myself ;), I would just suggest to you, SpamMaster, to show the quality of your advice by improving the neutrality and precision in your comments.

That said, that's life.

Regards.
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skipy
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Re: old stuff being worked on.

Post by skipy » 08 Oct 2009, 17:22

Crush wrote:Please don't bother with this. That helm is hopeless in every aspect. The shape is unoriginal, the design is plain and the shading is plain wrong. Better develope something new by yourself.
rofl lol lmao --- ok ok...this helm is dead forever...just gave it a try...lol..
on to some thing else now..
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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skipy
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Re: more...old stuff being worked on.

Post by skipy » 14 Oct 2009, 23:59

i found this and wanted to just gave it a try....i love this monster ..if any one can do this one better then me please do :mrgreen:

any input is welcome :wink:
Attachments
longjohn.png
longjohn.png (6.58 KiB) Viewed 1463 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Len
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Re: more...old stuff being worked on.

Post by Len » 15 Oct 2009, 07:43

lol I'm working on that very monster for WOA at the moment
buggy2.gif
buggy2.gif (1.05 KiB) Viewed 1407 times
http://www.idleworm.com/how/anm/02w/walk1.shtml
there is too much of a gap between your extension(contact) and passing frame (looking at it I think you need to lessen the extension of the stride and add another key frame)
buggy.gif
buggy.gif (48.86 KiB) Viewed 1410 times
here is my crappy attempt
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skipy
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Re: more...old stuff being worked on.

Post by skipy » 15 Oct 2009, 18:19

Len wrote:lol I'm working on that very monster for WOA at the moment.
there is too much of a gap between your extension(contact) and passing frame (looking at it I think you need to lessen the extension of the stride and add another key frame)
buggy.gif
here is my crappy attempt
first off im sorry if im stepping on your toes by working on this :mrgreen: (i did not know you had picked it up)

asfar as the pick of frames and where the legs are ...i was working of what was there for movement..i agree with you ...way to big of a step....
the way you did it looks vary good (how i see it in my head) :wink:

Len ,so do you want me to stop work on it , keep going or we can pass what we do back and forth..?!?
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Len
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Re: more...old stuff being worked on.

Post by Len » 15 Oct 2009, 23:50

It might be good to pass it back and forth
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skipy
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Re: more...old stuff being worked on.

Post by skipy » 16 Oct 2009, 01:08

Len wrote:It might be good to pass it back and forth
sweet,as i do more ill post it ..im putting the movement on hold till i learn how to animate better(at all)..
thanks for your help and incite..

--skipy
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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SpamMaster
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Re: more...old stuff being worked on.

Post by SpamMaster » 16 Oct 2009, 01:48

Len, in your big, colourful animation - the feet need to come further back before he brings them forward.
Have a spamful evening, sir.
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