Red Apple

All development of pixel art and graphics
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AcnotAlpha
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Red Apple

Post by AcnotAlpha » 07 Dec 2009, 20:16

A new red apple graphic. Original is GPL, from Slash'Em. I added some anti-aliasing and transparency, a few color mods. Needs a bit more work on the edges, but I'm having trouble smoothing them out.
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redapple.png
Red Apple, from Slash'Em
redapple.png (1.14 KiB) Viewed 1671 times
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lien
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Re: Red Apple

Post by lien » 07 Dec 2009, 20:52

but I'm having trouble smoothing them out.
gooutted'eau.jpg
gooutted'eau.jpg (2.54 KiB) Viewed 1661 times
use this tool (fuzzy)
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meway
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Re: Red Apple

Post by meway » 07 Dec 2009, 20:58

using tools in gimp will lead to issues with anti aliasing later its best to remake this apple by hand using the minimum amount of colors IMO. this dose look like a nice apple though. I would like to see the actual original plz if you have a link.
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lien
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Re: Red Apple

Post by lien » 07 Dec 2009, 20:59

redapple.png
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meway
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Re: Red Apple

Post by meway » 07 Dec 2009, 21:15

no worse
AcnotAlpha
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Re: Red Apple

Post by AcnotAlpha » 07 Dec 2009, 21:41

Ok, here's the original. It's just a quick chop job, since i don't have access to the one I actually used. Also, here's the tilesheet I got it from. I converted both to PNG, since the original was bmp.
Edit: It won't let me post the tilesheet, is only ~330kb. :?
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apple_orig.PNG
Apple
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meway
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Re: Red Apple

Post by meway » 07 Dec 2009, 21:57

you can post a link to it in [img]link%20goes%20here[/img]
AcnotAlpha
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Re: Red Apple

Post by AcnotAlpha » 07 Dec 2009, 22:23

OK, The original file is only available in the installer/zipfile release, so i put it on imageshack. http://img526.imageshack.us/img526/9504/tiles32.png img tag didnt work for some reason, so i just put a url
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Crush
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Re: Red Apple

Post by Crush » 07 Dec 2009, 22:54

The link gives 403 forbidden.

By the way: I took a look at some screenshots of Slash'Em and the graphics seem to be pretty far under our quality standard. I don't think that you will find many graphics in there which are worth using.
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AcnotAlpha
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Re: Red Apple

Post by AcnotAlpha » 08 Dec 2009, 05:23

OK, well, the basic release of slashem uses 16x16 tiles. I compiled mine with medium quality graphics, 32x32. Also, many of the new tiles are awful. Many of the original tiles though, with a little work, would probably be quite acceptable. Also, here's another link to try. http://i.imagehost.org/0145/tiles32.png
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