Ship

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WinneR3
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Ship

Post by WinneR3 » 01 Jan 2010, 18:09

I made ship. I think teleport near Tulimshar and Hurnscland can be not a teleport, it can be ship. I made one.












P.S.I made a small dicision where it can be)))
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meway
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Re: Ship

Post by meway » 01 Jan 2010, 22:03

your off to a great start. we try not to use black lines though if you make them a dark brown try that? and than add a more wood like texture so it fits the style around the docs you see in your image. than it would be awesome.

Edit: also that's not a ship its a boat and please stick to this one I will help you along the way its actually a really good concept even if they have already another similar one I am pretty sure.
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Re: Ship

Post by Gouki » 02 Jan 2010, 00:25

Who said it's a teleport? Don't talk trash. Instead of finishing one of your thousand started topics you started a new one about an already existing topic: http://forums.themanaworld.org/viewtopi ... hilit=ship

By the way, your "quality" won't fit any of the current tileset. How many times you were told to finish your WIPs and READ pixeling instructions? The only thing you've learned until today is to safe the data as PNG.
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swimmy
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Re: Ship

Post by swimmy » 02 Jan 2010, 04:23

Go to tulimshar. There's a NPC named "Ferry Master".
As far as I know, car also can take a ferry in Japan.
Even if there's not a car, this is too small.
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enchilado
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Re: Ship

Post by enchilado » 02 Jan 2010, 05:31

Yes. A lot (if not most) ferries can take cars, and, indeed, some take only cars.

But yes, it is too small; it's a rowboat, rather than a ferry. Make sure you use some reference pics!
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WinneR3
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Re: Ship

Post by WinneR3 » 02 Jan 2010, 23:49

I remade ship. It's really better)))
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Re: Ship

Post by meway » 03 Jan 2010, 02:45

it lacks a realistic wood texture and a ship that you can only fit 1 person on if your lucky is not a ship its a boat.
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Re: Ship

Post by swimmy » 03 Jan 2010, 02:55

Ship is this... (from website)
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confuciousnz
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Re: Ship

Post by confuciousnz » 03 Jan 2010, 03:15

Image

THAT is a ship. If Winnie can code that, I sense some win.
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WinneR3
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Re: Ship

Post by WinneR3 » 13 Jan 2010, 16:05

confuciousnz wrote:Image

THAT is a ship. If Winnie can code that, I sense some win.


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I think it's russian ship. I saw one like this on photo so I agree with you)
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Re: Ship

Post by Lutzifer » 13 Jan 2010, 18:06

Add more texture and some oars. Looks like it may need some AA as well as the outline looks a little jagged IMO.

It doesn't have to be a ship it's perfect as a row boat which is what pirates used to row ashore from the larger ship (that i'm sure you have planned :wink: )

Side note: Would be nice to have a pirate NPC with the pirate gear on sitting in the front to row you back and forth from island to ship or island (hurnscald) to island (tulimshar) and FINALLY get rid of the land bridge.
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Re: Ship

Post by Crush » 13 Jan 2010, 20:23

Half-finished ship by Irucard. That's the level of quality we want to reach:
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Re: Ship

Post by WinneR3 » 13 Jan 2010, 20:57

WoW. Great!!! :wink:
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Re: Ship

Post by Link , hero of time » 13 Jan 2010, 21:11

don't forgot shuttlecock !!!
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the boat "tww" did not require shuttlecock
link the hero of time
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