We pixel artists love creative input. So feel free to bombarde us with your ideas. Tell us everything that comes into your mind. Give us pictures or concept art to show us what you mean. We often even get a lot of own ideas when listening to the ideas of other people. But don't get frustrated when your ideas don't get realized immediately. We often discard or delay ideas for later because we don't have the proper inspiration to do it yet, we got other stuff we feel like doing first or we just don't like the idea.
But when there is something you really need desperately, then tell us. For example when you need a large warrior statue for a quest, then tell us that you really need it and that it isn't just an inspiration you came up with. Then we will do it as soon as we can.
Praising an Criticizing
We pixel artists love feedback, may it be negative or positive. It motivates us to do the best we can. Saying that it is good what we are doing gives us the self esteem we need to create more tiles. Pointing out the flaws in our work helps us to improve our work and our general skill. But when you criticize us, make sure that the comment really helps us. Don't just tell us if you like or dislike our work. Tell us exactly why you do so. When you don't know why you like or dislike it, then think about it and tell us your conclusion. That helps us much to improve our work.
Here are some example of useful and useless negative comments:
Very bad. To know that something sucks but not why doesn't help us a bit. Think about why it sucks and then tell us.your walls suck - sorry
very bad, too. It's more friendly but says absolutely the same.your wall tiles need improvement
Thats better. At least something we can work with.the shading of the walls look strange
Thats a really good critic. It doesn't only states that something is wrong but also whats wrong. You are trying to find the error so we can correct it more easily. Now we can try some things and see if it helps or not.the wall texture looks as if it comes toward the viewer. but it should head away from him. maybe there is a problem with the shading?
YES! Thats a really good comment. It doesn't only states whats wrong but even why it is wrong and what we could do to correct it. Those are the comments that really help us a lot. It also shows us that people are really concerned about our work and take the time to examine it closely.you made a mistake when shading the wall. you applied the bright color tone to the lower right side of the stones. but considering the light source and the orientation of the stones the upper left side should be the brightest.
Here are some examples of useful and useless positive comments:
We like to hear that. But it isn't that useful either because you don't tell us what excactly made you like it.very good water. i like it.
You like the surface? Good, now we know that people like that style and we will try to use it more often.your water looks good. the surface looks almost real.
You noticed the techniques we used. That really makes us proud of them. We will now use them more frequently and even try to improve them.the little sparkles on the water give it a really realistic effect. and it also looks good how the coastline mirrors in the water.
...to be continued...