Search found 5 matches
- 24 Jan 2014, 11:18
- Forum: Player talk
- Topic: Text-Only Client
- Replies: 3
- Views: 849
Re: Text-Only Client
I have looked at whisperbot, and as I don't work with python, using Manaplus seems best. If this guildbot I make has all the features of the current one, would you be interested in it's source?
- 24 Jan 2014, 00:29
- Forum: Player talk
- Topic: Text-Only Client
- Replies: 3
- Views: 849
Text-Only Client
As I stated in my previous topic, https://forums.themanaworld.org/viewtopic.php?f=12&t=17998 , I am working on a guild system for a TMW-based game. It will be work like guild bot, however, since it is only a whisper service, I was wondering if there is a text-only mana client with source availab...
- 10 Jan 2014, 21:01
- Forum: Player talk
- Topic: GuildBot
- Replies: 5
- Views: 1623
Re: GuildBot
Too bad... Thanks anyway 

- 10 Jan 2014, 19:32
- Forum: Player talk
- Topic: GuildBot
- Replies: 5
- Views: 1623
GuildBot
(Apologies if this is the wrong sub forum.)
I am currently working on a The Mana World based game, and was wondering if I could have a copy of / information on the Guild Bot.
Thanks!
I am currently working on a The Mana World based game, and was wondering if I could have a copy of / information on the Guild Bot.
Thanks!
- 06 Sep 2013, 20:08
- Forum: General Development
- Topic: Item Breakage
- Replies: 1
- Views: 1129
Item Breakage
I'd like to implement Item Breakage in a TMW fork I'm developing, but I'm not sure where the relevant code would go.
My plan is for items to take damage during battle, and break when at 0 hitpoints, like in Ryzom.
What would I need to do to get this behaviour?
Thanks!
My plan is for items to take damage during battle, and break when at 0 hitpoints, like in Ryzom.
What would I need to do to get this behaviour?
Thanks!