TMW Organization - TMW Team

Where game and project announcements are made.
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Jenalya
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TMW Organization - TMW Team

Post by Jenalya » 13 Mar 2013, 17:46

The Mana World Collective (TMWC)

Duties:
  • The purpose of the TMWC is to make or delegate decisions regarding the running of The Mana World (TMW).
  • There are different scopes under TMWC's authority in order to balance and separate the projects responsibility and management.
  • TMWC understands that all members are h8ere to help each other fulfill the common vision of making a Open Source 2D MMORPG.
  • Someone can hold part or all of a role and not be a TMWC member, but they need to have the required knowledge or experience to fulfill that role.
  • To become a TMWC member, you need to gain in membership in the one of the following categories of contributors; Game Master,Server Admin, or Developer and must be approved by a majority of TMWC.
  • In the event that no TMWC remain, but roles are fulfilled by non-TMWC members. Those members may assume
  • TMWC title to fulfill TMWC's duties to their best ability.
Issues which require a TMWC vote:
  • Changes to TMWC governance and/or Organization
  • Changes to Game, Forum, Etiquette and Wiki rule changes. (not guidelines)
  • Voting a member into TMWC or to adviser status or to revoke membership or ban a member.
Membership
  • If a member becomes inactive (stops) in their contributions for a period longer than 1 year, they will be moved to adviser status.
  • Prior members only have to show activity again to regain status.
  • Any member can call a vote to revoke someone's membership or ban a member.
  • At any time, any member may revoke their own membership or opt for adviser status.
Contributors:

General Duties
  • Maintain guidelines for contributors to follow on the wiki.
  • Maintain documentation on changes made.
  • Provide tutorials, training and/or time to newer contributors.
  • Leadership among the contributors will be done without coercion.
  • Addressing community Forums posts / polls / suggestions
Game Masters
  • Responsible for moderating and enforcing the rules of the game, wiki and forums.
  • All Game Masters are members of The Mana World Collective.
  • To become a Game Master, a person must be voted in by the player community
Server Admins
  • Are those that have ssh access to the server and are responsible for server restarts, maintenance, and the general health of the server overall.
  • Are those that are Forum Admins and/or Wiki Admins.
  • Are those that deal with Account resets/info and aid in GM investigations.
  • To become a member of this group, a person must first show the appropriate knowledge and willingness to devote time.
Developers
  • Programmers are responsible for making changes to the code base.
  • Content Creators are responsible for adding quests, items and monsters either via scripting, mapping, sound, client theme or pixel art.
  • Web developers are responsible for the website's front and/or back-end work.
  • Translators work on client,server and wiki data to provide them in as many languages as we can.
  • Developer group maintains a visible project plan.
  • To become a member of this group, a person must show appropriate knowledge, contribute to the project and learn and gain 'git' access.
Advisers
  • To become a member of this group, a person needs to be a prior contributor and TMWC member.
  • No longer actively contribute.
  • Allowed to vote/post as TMWC.
  • Allowed to run for Board.
The Mana World Board of Directors

Duties:
  • Maintain Open Records of Public Meetings (Secretaries Notes (irc log for meeting is fine)).
  • Maintain Financial Records (Treasurer Report).
  • Maintain a Quarterly Meeting (If not monthly).
  • Pay bills and acquire services & support for TMW the Project & Contributors.
  • The board will be the SPI Liaison or appoint one.
  • Hold elections for board positions coming open.
  • Hold the contributors & TMWC members accountable to their duties & guidelines.
  • All other powers remain within their respective TMWC domains otherwise.
  • All other votes still have to pass the same TMWC channels as before.
Positions:
  • President - Organizes and creates the agenda for each meeting.
  • Vice President - Fills anyone's role in absence.
  • Secretary - Keeps notes on meeting, publishes them to forums/wiki for public
  • Treasurer - Pays TMW's bills, reports finannces back to the Board, publishes treasurer report to the forum/wiki
Elections/offices
  • Members of TMWC (including advisers) can run for a position on the board.
  • Members can nominate themselves or accept someone else nominating them.
  • Nominations should be open for at least 1 month.
  • Members with the most votes win. In case of a tie have host another vote between the members that tied.
  • Members are elected and run for TERMS of 1 year.
  • After the elections are held and positions are filled, the new board members decide how roles are divided up.
  • In case of vacant role, other members can wear more than one hat while attempting to find another member.
  • TMWC and an advisers are always allowed to vote.
  • TMWC can choose to make elections open to more voters than TMWC and advisers.
  • TMWC can always call for a vote of no confidence to impeach a member or all of the board and hold new elections.
Members

The Mana World Team: The Mana World Advisers: The Mana World Board of Directors:
  • President: (vacant seat)
  • Vice President: (vacant seat)
  • Secretary: (vacant seat)
  • Treasurer: (vacant seat)
Last edited by WildX on 19 Apr 2018, 21:23, edited 29 times in total.
Ablu
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Re: TMW organization structure - TMW Committee

Post by Ablu » 13 Mar 2013, 18:02

+1 for publishing info about this structure. I think a wiki page with all this members (which is updated on changes) should not hurt too.
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Re: TMW organization structure - TMW Committee

Post by Ginaria » 13 Mar 2013, 18:09

Ablu wrote:+1 for publishing info about this structure. I think a wiki page with all this members (which is updated on changes) should not hurt too.
Thats a good idea! Surely Nard would like doing it...

Probably with a link at homepage like "Thats the team behind..." to this wiki page...
and probably every developer has a profile there, what she/he is working on...
or connected to http://wiki.themanaworld.org/index.php/ ... _and_Teams
if this page is up to date...
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Re: TMW organization structure - TMW Committee

Post by Nard » 13 Mar 2013, 18:22

It is a good point that both rules and members are published.
A. Game Masters. Game Masters are responsible for enforcing the rules of the game, in game. Secondarily, Game Masters act as a bridge from the players to development team. All Game Masters are members of The Mana World Committee. To become a Game Master, a person must be voted in by the player community and approved by The Mana World Committee.
Game masters gannot represent both the rules and the players: They are not elected stricto sensu, and their nomination can be revoked by the committee. If you want player's representatives there must ne no possible conflict between roles and a good way to elect them. this is not an easy task to find one, there were several discussions, none was satisfying .
"The language of everyday life is clogged with sentiment, and the science of human nature has not advanced so far that we can describe individual sentiment in a clear way." Lancelot Hogben, Mathematics for the Million.
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Re: TMW organization structure - TMW Committee

Post by Big Crunch » 13 Mar 2013, 18:28

Nard wrote:It is a good point that both rules and members are published.
A. Game Masters. Game Masters are responsible for enforcing the rules of the game, in game. Secondarily, Game Masters act as a bridge from the players to development team. All Game Masters are members of The Mana World Committee. To become a Game Master, a person must be voted in by the player community and approved by The Mana World Committee.
Game masters gannot represent both the rules and the players: They are not elected stricto sensu, and their nomination can be revoked by the committee. If you want player's representatives there must ne no possible conflict between roles and a good way to elect them. this is not an easy task to find one, there were several discussions, none was satisfying .
Technically, Game Masters are the purest form of player representation.
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Re: TMW organization structure - TMW Committee

Post by veryape » 13 Mar 2013, 18:36

Thanks for declaring how TMW works from now on.

I am glad about this post and feel happy about that the power-relations now are public and that we all can have imput and maybe post some insight about how to make things even better. I've just read thru it and I am personally happy about the new rules. I might come up with some ideas or input later. Right now I just wanted to report that I am glad that this has been available to the public!

My only concern is that maybe someone outside GHP to represent the players towards the GHP with regards to rules etc.. As of now GHP both writes the rules and enforces them. In difficult cases there might be a good idea to have someone outside the GHP acting like a link between the player base and the GHP.. Or otherwise have a few old time players being asked about rules and change of rules, just so that not all the powers are concentrated to the comittee..

Hopefully the older players won't have much things to do, but when a word about power-abuse directed towards those with power they can step in and act as an independent voice in the matter.

Best regards
Characters: veryape / Captain Dunce / Elvara / veryapeGM
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Re: TMW organization structure - TMW Committee

Post by Nard » 13 Mar 2013, 18:38

Big Crunch wrote:Technically, Game Masters are the purest form of player representation.
Technically: no , maybe the best one that was found at the moment. they are polled (with cheat possibilities) not elected.
I would say they are chosen among the players community who participate actively to the Forum.
"The language of everyday life is clogged with sentiment, and the science of human nature has not advanced so far that we can describe individual sentiment in a clear way." Lancelot Hogben, Mathematics for the Million.
“There are two motives for reading a book; one, that you enjoy it; the other, that you can boast about it.” Bertrand Russell, Conquest of Happiness.
"If you optimize everything, you will always be unhappy." Donald Knuth.
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Re: TMW organization structure - TMW Committee

Post by blackrazor » 13 Mar 2013, 18:41

Big Crunch wrote: Technically, Game Masters are the purest form of player representation.
GMs are Law Enforcement Officers, not player reps. The purest form of player representation would be every player directly getting a vote in a forum polling over important matters. You could add criteria such as length of time with the game, activity level, number of posts, unique IP, etc., in order to weed out clones.
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Re: TMW organization structure - TMW Committee

Post by Platyna » 13 Mar 2013, 18:44

So, you just renamed GHP, changed basically nothing in the (official) structure (removed 1 and added 2 people). I feel flattered - as it seems the structure I set years ago seems to be perfect.

Regards.
Zuzanna K. Filutowska
[The rest of this signature was censored by TMWC's "Freedom" and "Free speech".]
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Jenalya
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Re: TMW organization structure - TMW Committee

Post by Jenalya » 13 Mar 2013, 19:02

I edited my first post to add irukard to the advisor list, since he just agreed to that role.
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Re: TMW organization structure - TMW Committee

Post by Crush » 13 Mar 2013, 19:06

blackrazor wrote:GMs are Law Enforcement Officers, not player reps.
Technically yes, but GMs spend the most time ingame and have the closest contact to the player base. That makes them an important link between players and other council members.

I think the most important part of the new organization structure is that game masters are now given a lot more say internally. They are now on one level with developers and administrators. Until recently, they were considered to be below them.

Tomorrow I will start to adjust the forum group settings to represent the new structure. When someone suddenly can't do what they should be allowed to be doing, please write me a PM.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
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Re: TMW organization structure - TMW Committee

Post by blackrazor » 13 Mar 2013, 19:27

@Crush I'm totally fine with GMs not being below Devs or Admins. They each do important, and separate jobs. I think it always should have been that way.

But that does not equate with GMs being player reps, nor a bridge to the Devs. Law Enforcement is very important, and is its own separate distinct thing.

I like the idea of an open transparent game, where any human that honestly cares for and contributes to the community would have a say. Doesn't matter if they admin, develop, enforce, or play, all of their human opinions matter, especially if it's obvious that they are putting the time and energy into being constructively heard.

Players don't need reps if we can vote. And if not, then we don't need LEOs to represent us; we need to elect player reps specifically for that purpose, probably with term limits and no TMWC override. But I still prefer that players should vote, if they meet certain basic activity and unique-IP (or other unique identifier) criteria.

I also do not want a bridge to the Devs; it's not necessary for such a small game and it would only serve to insulate the two groups from each other. In the for-profit world, it makes sense, because the money-makers would prefer to hire a firewall to deal with their customers; but that model has no merit in a free open-source game, I would hope.
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Re: TMW organization structure - TMW Committee

Post by Jenalya » 13 Mar 2013, 19:51

veryape wrote:My only concern is that maybe someone outside GHP to represent the players towards the GHP with regards to rules etc.. As of now GHP both writes the rules and enforces them. In difficult cases there might be a good idea to have someone outside the GHP acting like a link between the player base and the GHP.. Or otherwise have a few old time players being asked about rules and change of rules, just so that not all the powers are concentrated to the comittee..
The committee already consists of very different people with very different perspectives on the game.
There are separate groups in the committee exactly for the reason to avoid any single person or group to have too much power.

About player involvement, in the end it comes down to those who put work and time into the game have the right to decide. Everyone can become a developer or GM, if enough effort is invested.
And for those players who don't want that, everyone is welcome to voice their ideas and complaints, we are listening to them and we consider them. I really hope I've shown that already in the context of feedback on development and the testserver.
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Re: TMW organization structure - TMW Committee

Post by Cassy » 14 Mar 2013, 09:07

First: Thanks for this thread. It was hard to understand who is doing what before.

Do I get this right that a Game Master is something you call a moderator on other sites?
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Re: TMW organization structure - TMW Committee

Post by Crush » 14 Mar 2013, 13:31

Biquinho wrote:Do I get this right that a Game Master is something you call a moderator on other sites?
Game masters are responsible for upholding the game rules in the game. They have the ability to kick or ban people from the game when they violate the game rules.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
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