Ranger Hat:

With body:

With clothes and hair:

i like the first , it's more extravagant and unusualPauan wrote:Ah, thank you Yosuhara. I must try harder then to perfect it, ne?
In the meantime, I have two choices:
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Which should I continue working on?
I understand that. However, the style guidelines say a max of five shades per color, and I already used the five shades. So either I use dithering or I go against the wiki. I decided to go against the wiki and use 6-7 shades. I noticed Modanung used that technique in a few of his projects as well... Anyways, back to work! I'll have the updated ones ready soon!Crush wrote:The ranger hat basically uses dithering for what it has been used in the VGA era: to substitute colors that aren't in the color palette. This technique is unnecessary in this century. When you want to use checkboard dithering to simulate additional colors you should just use another shade of color instead. But when you want to use dithering to create the illusion of a rough surface you should place the pixels much more randomly and not in a perfect checkboard pattern.
I merely did that because I took the Fancy Hat and used it as a template. Seeing as how it's unnecessary, I can remove those extra frames. Thank you for pointing that out! Of course, an officially made template would help a lot...Bjørn wrote:On a sidenote, it seems everybody likes to include 4 empty frames as is the case with our current headgear and until recently also our hairsets. This is an artifact from the time when during attack the player head rotated a bit, making it necessary to have these extra frames. However these days they can simply be left out.
Why all the body, this template is not enough ?Pauan wrote:So as that others don't have to go through the whole process of making their own template... I decided to post my own custom template for others to use! Here's the example .png:
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VictorSan, I like the color of this Steel cap but the form give me an odd feeling (just colorised) :VictorSan wrote: Steel cap preview:
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I can see your point. I shall go and edit that in.vxd wrote:Why all the body, this template is not enough ?Pauan wrote:So as that others don't have to go through the whole process of making their own template... I decided to post my own custom template for others to use! Here's the example .png:
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It will be fine to etablish on the wiki guideline, the method for everyone and the good Template for the head works.
Aaa! Yes yes, it works great! Especially the back view... you managed to complete something I was unable to accomplish! The snake-skin looks very nice!
WOOOOOOOOOOW, VERY NICEEEEEPauan wrote:I can see your point. I shall go and edit that in.vxd wrote:Why all the body, this template is not enough ?Pauan wrote:So as that others don't have to go through the whole process of making their own template... I decided to post my own custom template for others to use! Here's the example .png:
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It will be fine to etablish on the wiki guideline, the method for everyone and the good Template for the head works.
Aaa! Yes yes, it works great! Especially the back view... you managed to complete something I was unable to accomplish! The snake-skin looks very nice!