Target cursor bug

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Target cursor bug

Post by Blamoo »

empty tiles doesn't hide target cursor, particles and damage number

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Post by Crush »

Basically the same mapping bug as

All indoor maps need some remapping. All the black tiles that are on layer 0 have to be put on layer 2. Any volunteers?
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Post by ticho »

Also, stone road on the woodland map (the one with fluffies on it) is layered above the target cursor - probably effect of the same bug.
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