TIled -Pixel height locked when 'importing'
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- Peon
- Posts: 19
- Joined: 13 Dec 2007, 04:43
TIled -Pixel height locked when 'importing'
OK, So I'm trying to get the hang of tiled. When I try to 'import' tiles as per the wiki guide the height is fixed at 35 and when I go to paint the tiled on the map i have 3 pixels of black above every tile =/. IK it SHOULD be at 32 but I'm note sure how to unfix and change the tile hieght. Anyone know?
Edit: Correction: IT is the width that is locked but the 3 pixels still are above the tile (Between each row)
Never mind....I got it. I jacked up my map creation and it was default set to 35 which locked it. Okay...I'm a blonde...I'm smart, don't get me wrong...but I can be spacey about the obvious =P
Edit: Correction: IT is the width that is locked but the 3 pixels still are above the tile (Between each row)
Never mind....I got it. I jacked up my map creation and it was default set to 35 which locked it. Okay...I'm a blonde...I'm smart, don't get me wrong...but I can be spacey about the obvious =P