TIled -Pixel height locked when 'importing'

Content and general development discussion, including maps, quests, and server code from the development team.
Post Reply
paradoxfox93
Peon
Peon
Posts: 19
Joined: Thu Dec 13, 2007 5:43 am

TIled -Pixel height locked when 'importing'

Post by paradoxfox93 » Sat Dec 15, 2007 9:43 pm

OK, So I'm trying to get the hang of tiled. When I try to 'import' tiles as per the wiki guide the height is fixed at 35 and when I go to paint the tiled on the map i have 3 pixels of black above every tile =/. IK it SHOULD be at 32 but I'm note sure how to unfix and change the tile hieght. Anyone know?

Edit: Correction: IT is the width that is locked but the 3 pixels still are above the tile (Between each row)

Never mind....I got it. I jacked up my map creation and it was default set to 35 which locked it. Okay...I'm a blonde...I'm smart, don't get me wrong...but I can be spacey about the obvious =P
Post Reply