Content and general development discussion, including quest scripts and server code. The Mana World is a project comprising the original tmwAthena server & a designated improved engine server based on evolHercules
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board. Its current use is for the continued development of the server and game it has always served: The Mana World.
I think this is a really interesting idea. But I think the real challenge will be to animate it.
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It looks good, but I think a giant iron ball would be pretty impractical to walk with(not that chains around your ankles would be comfortable, but still)
It looks good, but I think a giant iron ball would be pretty impractical to walk with(not that chains around your ankles would be comfortable, but still)
Btw, how can I make the other frames invisible in each frame of the animation?
Change the frame-transition beneath the animation-interval from "I don't care" to "one frame per layer (replace)" (or something like that)
From what I can see it looks nice, but I think the chains are moving too much when walking.
I don't think the chains move too much, since they would have to be loose enough to fight with. But if you aren't able to fight with them on, then they are too loose. =\
Anyhow, I think it looks good.
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Superkoop wrote:I don't think the chains move too much, since they would have to be loose enough to fight with. But if you aren't able to fight with them on, then they are too loose. =\
Anyhow, I think it looks good.
Thanks! I thought of what you said and it is quite true. It has to be loose enough to enable fighting.
Now I just have to draw the rest of the chains on 3 different angles.