Search found 165 matches

by Shaili (a.k.a. tds)
01 Feb 2009, 12:47
Forum: Graphics Development
Topic: New Weapons and Armor?
Replies: 20
Views: 5321

Re: New Weapons and Armor?

Definetly. The shape of the head is recognizable and it is a big improvement. Looks good, yep.

Haay, the shield is amazing. I like also the idea of the quest, and I can script it when your project will be done. Anyway, it should be really difficult ;)
by Shaili (a.k.a. tds)
01 Feb 2009, 11:24
Forum: Graphics Development
Topic: [WIP]woodland improvement
Replies: 91
Views: 20314

Re: [WIP]woodland improvement

The leaves and the top part of the monster still looks blurry, but maybe it's my screen if no one complains about it ;)
by Shaili (a.k.a. tds)
01 Feb 2009, 11:19
Forum: Graphics Development
Topic: New Weapons and Armor?
Replies: 20
Views: 5321

Re: New Weapons and Armor?

Looks really heavy and big compared to head's player size. :?
by Shaili (a.k.a. tds)
01 Feb 2009, 10:13
Forum: Graphics Development
Topic: [WIP]woodland improvement
Replies: 91
Views: 20314

Re: [WIP]woodland improvement

It seems a little too blurry :(
by Shaili (a.k.a. tds)
01 Feb 2009, 10:11
Forum: Court House (Abuse Forum)
Topic: Antigonus Booting !!
Replies: 16
Views: 2047

Re: Antigonus Booting !!

Right spelling is 'botting', not 'booting' ;)
by Shaili (a.k.a. tds)
31 Jan 2009, 17:08
Forum: Feedback / Feature Requests / Content Suggestions
Topic: status effects
Replies: 5
Views: 1477

Re: status effects

I find useful only the first three ones.
by Shaili (a.k.a. tds)
28 Jan 2009, 18:30
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Framerate with 0.0.28
Replies: 6
Views: 1691

Re: Framerate with 0.0.28

5 FPS less. Unnoticeable ;)

System:

Ubuntu Linux 32bit
1 GB RAM
Intel Centrino Duo T2050 @ 1.60GHz
ATI Radeon Mobility X1400
TWM: 0.0.28
OpenGL enabled
Max Particle and Ambiance
by Shaili (a.k.a. tds)
26 Jan 2009, 19:27
Forum: TMW Classic
Topic: Game_rules function doesn't have ITA as language
Replies: 3
Views: 1226

Game_rules function doesn't have ITA as language

I translated to Italian the rules of TMW and updated the game-rules file, see attached.
Hope to see it in-game soon, Italian players are already a good number ;)
by Shaili (a.k.a. tds)
20 Jan 2009, 09:26
Forum: Court House (Abuse Forum)
Topic: [BAN] Lysa banned for botting
Replies: 5
Views: 1226

Re: [BAN] Lysa banned for botting

Ask GMs for more information. They are also the moderators of this Section of the forum, they will explain you for sure how a player is recognized as a bot. Have fun.
by Shaili (a.k.a. tds)
20 Jan 2009, 09:22
Forum: Player talk
Topic: Oh me god, there is a demon in the sand!
Replies: 2
Views: 492

Re: Oh me god, there is a demon in the sand!

Rough design, but it is not a bad idea. xD The Mana World needs also monsters of this size IMO. Maybe just one, but it can be challenging also for high-level-players, since they are quite a lot at the moment. If only I were good at pixel art! xD
by Shaili (a.k.a. tds)
20 Jan 2009, 09:18
Forum: Court House (Abuse Forum)
Topic: [BAN] Lysa banned for botting
Replies: 5
Views: 1226

Re: [BAN] Lysa banned for botting

There is a protocol. GMs ask for 5 minutes continuously for answer. If the player is not at the keyboard, he/she will be banned. Simple and linear. Not an abuse of power. Anyway, the screenshoot is not a proof, but it is the GM's witness. Please think before posting.
by Shaili (a.k.a. tds)
16 Jan 2009, 18:33
Forum: Player talk
Topic: connection
Replies: 1
Views: 342

Re: connection

Many accounts were wiped some days ago. It should fix the long-time waiting connecting to the server.
by Shaili (a.k.a. tds)
11 Jan 2009, 12:31
Forum: Graphics Development
Topic: [RC] Wisp monster
Replies: 15
Views: 2989

Re: [RC] Wisp monster

Anyway, the Wisp need stats and drops. But it's also the wrong place to talk about.
by Shaili (a.k.a. tds)
10 Jan 2009, 12:31
Forum: Graphics Development
Topic: [RC] Wisp monster
Replies: 15
Views: 2989

Re: [RC] Wisp monster

Seems good. What about testing on Enigma? ;)